In this game, you play as the unaffable Count Paris, untimely murder'd, who has been miraculously preserved, and must now prevent the great tragedy of Romeo and Juliet. This is an experimental game that tasks the player with simultaneously balancing two disparate microgames: On one hand, trying to stop Juliet before she meets her end; And on the other hand, preserving the player's own life.


Use QWOP to move, and Esc/Enter to pause.


Created in just 4 days for the GMTK game jam 2026.


As a solo developer, I ended up having to use a variety of pre-made assets. Here are some credits:

Heart by AssetFactory

Modular Peasants by PolyStudio

Knight by MeshTint

Scary Zombie Pack by Mixamo

Graveyard Kit, UI Pack (Adventure), Light Mask Pack, and 1-Bit Pack by Kenney

Sounds from Pixabay

Albert Text Font by Dieter Steffmann

Character Portraits by Frau Knurrkater

Michaelmas Font by Daniel Zadorozny

All other assets were made by me, including the voices!

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WindowsBuild.zip 47 MB

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(+1)

Oh shitteth! I've struck gold!